Review: Surviving the Neon Nightmare of I Hate This Place

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If you’ve ever looked at a creepy, dilapidated ranch and thought, “I should definitely move in there,” Skybound Games has a reality check for you. Based on the Eisner Award-nominated comic by Kyle Starks and Artyom Topilin, I Hate This Place has officially slashed its way onto Xbox.

It’s a cocktail of 80s synth-horror, brutal survival mechanics, and comic-book aesthetics that feels like someone dropped a bucket of neon paint into a nightmare.

The Premise: Welcome to Rutherford Ranch

You play as Elena, who—alongside her friend—accidentally summons a malevolent force. Instead of a weekend of farmhouse DIY, you’re thrust into a fight for survival across a world that actively wants you dead.

The game captures the spirit of the source material perfectly. It doesn’t just lean on the horror; it embraces the dark humor and camp that made the comics a cult hit. It’s gritty, it’s gore-filled, and it’s stylish as hell.

Key Gameplay Pillars

  • Scavenge or Die: This is a classic craft-based survival horror. You’ll spend your time picking through derelict towns and infested bunkers.
  • The Hub System: You aren’t just running; you’re rebuilding. Upgrading your campsite and securing outposts is the only way to catch your breath.
  • Visual Flair: The game uses a bold, punchy comic book art style that makes the blood pop and the shadows feel heavier.

The Cycle: Daylight is a Luxury

The heart of I Hate This Place is its Day/Night cycle, and let me tell you, the transition is anxiety-inducing.

Time of DayYour ObjectiveThe Vibe
DaylightScavenge, craft gear, and repair outposts.Tense, but manageable.
NightfallHunker down or pray your flashlight batteries hold.Absolute carnage.

When the sun goes down, the difficulty spikes. Enemies grow more aggressive, and the map becomes a labyrinth of sound and shadow. It turns the game from a scavenger hunt into a high-stakes game of hide-and-seek.

“Shut Up or Die”: The Sound Design

The most terrifying mechanic in the game is the sound-based hunting. Many of the creatures in Rutherford Ranch are blind but have hearing that would make a bat jealous.

Brute force is a one-way ticket to a game-over screen. Success in I Hate This Place requires:

  1. Stealth: Crouching through tall grass and timing your movements.
  2. Distraction: Tossing objects to lure monsters into traps or away from loot.
  3. Trigger Discipline: Every shot you fire is essentially a dinner bell for every nightmare in a five-mile radius.

Final Verdict

I Hate This Place is a refreshing addition to the Xbox horror library. It avoids the “walking simulator” tropes by giving players deep crafting systems and a world that demands tactical thinking. It’s a love letter to 80s horror fans and comic book nerds alike.

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