
If you’ve spent any time scrolling through YouTube over the last few years, chances are you’ve stumbled across Viva La Dirt League. Their Epic NPC Man sketches—which lovingly poke fun at the absolute absurdity of open-world RPG tropes—are legendary.
And if you know the channel, you know Baelin. He’s the simple, endlessly cheerful fisherman NPC whose entire existence consists of walking a set path, holding a fishing rod, and happily chirping his singular line: “Morning! Nice day for fishing, ain’t it!”
Well, someone finally gave Baelin his own game. Published by Team17 and developed by FusionPlay, Nice Day for Fishing for Xbox turns a brilliant running internet joke into a surprisingly addictive, charming little Action-RPG/Fishing hybrid.
From Simple NPC to Savior of Azerim
The setup is classic Viva La Dirt League humor. The great, overpowered heroes of Azerim have mysteriously vanished. With an evil force looming over the land, the responsibility to save the world falls entirely on the shoulders of Honeywood’s favorite fisherman.
Suddenly, Baelin isn’t just stuck on an animation loop anymore; he’s an Adventurer. But because he’s Baelin, he doesn’t pick up a broadsword or a magical staff. His fishing rod is his weapon, his tiny rowboat is his epic steed, and his floppy fisherman’s hat is his armor.
How It Actually Plays
Don’t go into this expecting a hyper-realistic simulator like The Catch. Instead, Nice Day for Fishing treats angling like a high-stakes fantasy battle. You have to navigate tricky underwater currents, use precision timing to hook your targets, and even cast magical spells to subdue the aggressive “boss fish” lurking in the depths.
The core gameplay loop is incredibly satisfying and leans heavily into progression:
- Epic Fishing Battles: You’ll need to match the right bait to the specific fish you’re hunting. Reeling them in requires solid rhythm, and the bigger bosses will genuinely test your reflexes.
- Upgrades & Tools: As you progress, you unlock specialized gear like a magnet hook to pull sunken treasure from shipwrecks, and a powerful drill to break through underwater cavern walls to explore deeper abysses.
- Rebuilding Honeywood: The evil forces didn’t just take the heroes; they thrashed your hometown. A big chunk of the game involves dredging up resources from the ocean floor to help the local Woodcutter rebuild Honeywood. Upgrading the village buildings pays off directly by unlocking better merchant gear and new quests.
- The Fishing God: There’s a giant statue of a fishing deity where you can turn in completed fish collections from different regions in exchange for permanent skill blessings.
Final Verdict: Is It Worth It?
If you are a fan of VLDL, this is an absolute no-brainer. The writing is packed with references to the sketches, and seeing Baelin break out of his script to save the day is pure joy.
But even if you’ve never watched a single one of their videos, there’s a really cohesive, cozy, yet mechanically engaging game here. It perfectly scratches that Stardew Valley or Dave the Diver itch where you just want to log on, upgrade your gear a little bit, fix up a shop, and catch some wild-looking sea creatures.
It’s whimsical, it doesn’t take itself too seriously, and at its core, it’s just a genuinely fun time.
As an Amazon Associate, I earn from qualifying purchases.