
If you’ve ever played a Grasshopper Manufacture game, you know the drill: expect the unexpected, prepare for a lot of blood, and don’t try too hard to make sense of the plot. Romeo is a Dead Man, the latest brainchild of the legendary Goichi “Suda51” Suda, is finally here on Xbox Series X|S, and it is exactly the kind of beautiful, “bonkers” chaos fans have been waiting for.
After spending a dozen hours slicing through space-time fugitives, here is my deep dive into why this might be the most “Suda” game since No More Heroes.
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